3DMAX打造真实的海景
发布时间:2015-05-12 来源:查字典编辑
摘要:先看效果~~~建一plane,长,宽220,段数45.大家自己定也可自定~~~~2在顶视图再建一球体,转为多边形在边层级,选物体下半部删去~...
先看效果~~~
![3DMAX打造真实的海景1](/Images/jiaocheng/2015-05-0813/1999387929.jpg)
建一plane,长,宽220,段数45.大家自己定也可自定~~~~2在顶视图再建一球体,转为多边形
![3DMAX打造真实的海景2](/Images/jiaocheng/2015-05-0813/981061055.jpg)
![3DMAX打造真实的海景3](/Images/jiaocheng/2015-05-0813/863541027.jpg)
在边层级,选物体下半部删去~~~也可在建球体时,选半球。2顶视图用收放工具沿X方向调整
![3DMAX打造真实的海景4](/Images/jiaocheng/2015-05-0813/691343980.jpg)
![3DMAX打造真实的海景5](/Images/jiaocheng/2015-05-0813/4180088702.jpg)
1反转法线~~~~2给平面材质
![3DMAX打造真实的海景6](/Images/jiaocheng/2015-05-0813/2503751966.jpg)
![3DMAX打造真实的海景7](/Images/jiaocheng/2015-05-0813/1223096785.jpg)
在凹凸通道输入燥波帖图,选分形,大小为8.8~~~2在反射通道输入衰减帖图
![3DMAX打造真实的海景8](/Images/jiaocheng/2015-05-0813/914064355.jpg)
![3DMAX打造真实的海景9](/Images/jiaocheng/2015-05-0813/3574285918.jpg)
衰减面版调颜色,衰减选项为Fresnel~~~~~2通道2中输入平面镜
![3DMAX打造真实的海景10](/Images/jiaocheng/2015-05-0813/4005089324.jpg)
![3DMAX打造真实的海景11](/Images/jiaocheng/2015-05-0813/575954154.jpg)
更改选项~~~2漫反射通道中,点位图找到你需要的图片,给天空材质,打盏泛光灯,架个相机,OK
![3DMAX打造真实的海景12](/Images/jiaocheng/2015-05-0813/1325566827.jpg)
![3DMAX打造真实的海景13](/Images/jiaocheng/2015-05-0813/473578779.jpg)
给大家贴图,教程完.
![3DMAX打造真实的海景14](/Images/jiaocheng/2015-05-0813/2949940522.jpg)