C++中事件机制的简洁实现及需要放弃的特性
C++中事件机制的简洁实现及需要放弃的特性
发布时间:2016-12-28 来源:查字典编辑
摘要:事件模型是被广泛使用的好东西,但是C++标准库里没有现成的,其他实现又复杂或者不优雅,比如需要使用宏。现在VC11可以用在XP下了,那么就痛...

事件模型是被广泛使用的好东西,但是C++标准库里没有现成的,其他实现又复杂或者不优雅,比如需要使用宏。现在VC11可以用在XP下了,那么就痛快的拿起C++11提供的先进设施组合出一个轻便的实现吧。

为了达到简洁的目的,需要放弃一些特性:

1、不支持判断函数是否已经绑定过(因为std::function不提供比较方法,自己实现function的话代码又变多了)

2、需要使用者接收返回的回调函数标识来移除事件绑定(原因同上)

3、事件没有返回值,不支持回调函数优先级、条件回调等事件高级特性(比如返回所有处理结果中的最大最小值;只回调与指定参数匹配的事件处理函数)

4、事件参数理论上无限,实际上有限,一般支持0~10个参数(VC11还没有支持变长模板参数,GCC有了。不过可以通过缺省模板参数和偏特化来模拟,所以理论上无限制)

5、不是线程安全的

注:3、5两条可以通过引入策略模式来提供灵活支持,就像标准库和Loki做的那样,实现一个完整的事件机制。

最简单的实现

复制代码 代码如下:

#include <map>

#include <functional>

using namespace std;

template<class Param1, class Param2>

class Event

{

typedef void HandlerT(Param1, Param2);

int m_handlerId;

public:

Event() : m_handlerId(0) {}

template<class FuncT> int addHandler(FuncT func)

{

m_handlers.emplace(m_handlerId, forward<FuncT>(func));

return m_handlerId++;

}

void removeHandler(int handlerId)

{

m_handlers.erase(handlerId);

}

void operator ()(Param1 arg1, Param2 arg2)

{

for ( const auto& i : m_handlers )

i.second(arg1, arg2);

}

private:

map<int, function<HandlerT>> m_handlers;

};

addHandler把回调函数完美转发给std::function,让标准库来搞定各种重载,然后返回一个标识符用来注销绑定。试一下,工作的不错:

复制代码 代码如下:

void f1(int, int)

{

puts("f1()");

}

struct F2

{

void f(int, int)

{

puts("f2()");

}

void operator ()(int, int)

{

puts("f3()");

}

};

int _tmain(int argc, _TCHAR* argv[])

{

Event<int, int> e;

int id = e.addHandler(f1);

e.removeHandler(id);

using namespace std::placeholders;

F2 f2;

e.addHandler(bind(&F2::f, f2, _1, _2));

e.addHandler(bind(f2, _1, _2));

e.addHandler([](int, int) {

puts("f4()");

});

e(1, 2);

return 0;

}

虽然这里有一个小小的缺点,对于仿函数,如果想使用它的指针或引用是不可以直接绑定的,需要这样做:

复制代码 代码如下:

e.addHandler(ref(f2));

e.addHandler(ref(*pf2)); // pf2是指向f2的指针 但是使用仿函数对象指针的情形不多,也不差多敲几个

字符,何况在有Lambda表达式的情况下呢?

改进

1、有人不喜欢bind,用起来麻烦,放到addhandler里面去:

复制代码 代码如下:

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj), _1, _2));

return m_handlerId++;

}

2、扩展参数个数。没有变长模板参数,变通一下:

复制代码 代码如下:

struct NullType {};

template<class P1 = Private::NullType, class P2 = Private::NullType>

class Event

{

public:

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj), _1, _2));

return m_handlerId++;

}

void operator ()(P1 arg1, P2 arg2)

{

for ( const auto& i : m_handlers )

i.second(arg1, arg2);

}

};

template<>

class Event<Private::NullType, Private::NullType>

{

public:

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj)));

return m_handlerId++;

}

void operator ()()

{

for ( const auto& i : m_handlers )

i.second();

}

};

template<class P1>

class Event<P1, Private::NullType>

{

public:

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj), _1));

return m_handlerId++;

}

void operator ()(P1 arg1)

{

for ( const auto& i : m_handlers )

i.second(arg1);

}

};

现在支持0~2个参数了。注意到各个模板里有公共代码,提取出来放进基类,然后要做的就是打开文本生成器了

完整代码

代码下载

复制代码 代码如下:

View Code

#pragma once

#include <map>

#include <functional>

namespace Utility

{

namespace Private

{

struct NullType {};

template<class HandlerT>

class EventBase

{

public:

EventBase() : m_handlerId(0) {}

template<class FuncT> int addHandler(FuncT func)

{

m_handlers.emplace(m_handlerId, std::forward<FuncT>(func));

return m_handlerId++;

}

void removeHandler(int handlerId)

{

m_handlers.erase(handlerId);

}

protected:

int m_handlerId;

std::map<int, std::function<HandlerT>> m_handlers;

};

}

template<class P1 = Private::NullType, class P2 = Private::NullType, class P3 = Private::NullType, class P4 = Private::NullType, class P5 = Private::NullType, class P6 = Private::NullType, class P7 = Private::NullType, class P8 = Private::NullType, class P9 = Private::NullType, class P10 = Private::NullType>

class Event

: public Private::EventBase<void (P1, P2, P3, P4, P5, P6, P7, P8, P9, P10)>

{

public:

using Private::EventBase<void (P1, P2, P3, P4, P5, P6, P7, P8, P9, P10)>::addHandler;

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj), _1, _2, _3, _4, _5, _6, _7, _8, _9, _10));

return m_handlerId++;

}

void operator ()(P1 arg1, P2 arg2, P3 arg3, P4 arg4, P5 arg5, P6 arg6, P7 arg7, P8 arg8, P9 arg9, P10 arg10)

{

for ( const auto& i : m_handlers )

i.second(arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10);

}

};

template<>

class Event<Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType>

: public Private::EventBase<void ()>

{

public:

using Private::EventBase<void ()>::addHandler;

template<class ObjT, class FuncT> int addHandler(ObjT const obj, FuncT func)

{

m_handlers.emplace(m_handlerId, std::bind(func, obj));

return m_handlerId++;

}

void operator ()()

{

for ( const auto& i : m_handlers )

i.second();

}

};

template<class P1>

class Event<P1, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType>

: public Private::EventBase<void (P1)>

{

public:

using Private::EventBase<void (P1)>::addHandler;

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj), _1));

return m_handlerId++;

}

void operator ()(P1 arg1)

{

for ( const auto& i : m_handlers )

i.second(arg1);

}

};

template<class P1, class P2>

class Event<P1, P2, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType>

: public Private::EventBase<void (P1, P2)>

{

public:

using Private::EventBase<void (P1, P2)>::addHandler;

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj), _1, _2));

return m_handlerId++;

}

void operator ()(P1 arg1, P2 arg2)

{

for ( const auto& i : m_handlers )

i.second(arg1, arg2);

}

};

template<class P1, class P2, class P3>

class Event<P1, P2, P3, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType>

: public Private::EventBase<void (P1, P2, P3)>

{

public:

using Private::EventBase<void (P1, P2, P3)>::addHandler;

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj), _1, _2, _3));

return m_handlerId++;

}

void operator ()(P1 arg1, P2 arg2, P3 arg3)

{

for ( const auto& i : m_handlers )

i.second(arg1, arg2, arg3);

}

};

template<class P1, class P2, class P3, class P4>

class Event<P1, P2, P3, P4, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType>

: public Private::EventBase<void (P1, P2, P3, P4)>

{

public:

using Private::EventBase<void (P1, P2, P3, P4)>::addHandler;

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj), _1, _2, _3, _4));

return m_handlerId++;

}

void operator ()(P1 arg1, P2 arg2, P3 arg3, P4 arg4)

{

for ( const auto& i : m_handlers )

i.second(arg1, arg2, arg3, arg4);

}

};

template<class P1, class P2, class P3, class P4, class P5>

class Event<P1, P2, P3, P4, P5, Private::NullType, Private::NullType, Private::NullType, Private::NullType, Private::NullType>

: public Private::EventBase<void (P1, P2, P3, P4, P5)>

{

public:

using Private::EventBase<void (P1, P2, P3, P4, P5)>::addHandler;

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj), _1, _2, _3, _4, _5));

return m_handlerId++;

}

void operator ()(P1 arg1, P2 arg2, P3 arg3, P4 arg4, P5 arg5)

{

for ( const auto& i : m_handlers )

i.second(arg1, arg2, arg3, arg4, arg5);

}

};

template<class P1, class P2, class P3, class P4, class P5, class P6>

class Event<P1, P2, P3, P4, P5, P6, Private::NullType, Private::NullType, Private::NullType, Private::NullType>

: public Private::EventBase<void (P1, P2, P3, P4, P5, P6)>

{

public:

using Private::EventBase<void (P1, P2, P3, P4, P5, P6)>::addHandler;

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj), _1, _2, _3, _4, _5, _6));

return m_handlerId++;

}

void operator ()(P1 arg1, P2 arg2, P3 arg3, P4 arg4, P5 arg5, P6 arg6)

{

for ( const auto& i : m_handlers )

i.second(arg1, arg2, arg3, arg4, arg5, arg6);

}

};

template<class P1, class P2, class P3, class P4, class P5, class P6, class P7>

class Event<P1, P2, P3, P4, P5, P6, P7, Private::NullType, Private::NullType, Private::NullType>

: public Private::EventBase<void (P1, P2, P3, P4, P5, P6, P7)>

{

public:

using Private::EventBase<void (P1, P2, P3, P4, P5, P6, P7)>::addHandler;

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj), _1, _2, _3, _4, _5, _6, _7));

return m_handlerId++;

}

void operator ()(P1 arg1, P2 arg2, P3 arg3, P4 arg4, P5 arg5, P6 arg6, P7 arg7)

{

for ( const auto& i : m_handlers )

i.second(arg1, arg2, arg3, arg4, arg5, arg6, arg7);

}

};

template<class P1, class P2, class P3, class P4, class P5, class P6, class P7, class P8>

class Event<P1, P2, P3, P4, P5, P6, P7, P8, Private::NullType, Private::NullType>

: public Private::EventBase<void (P1, P2, P3, P4, P5, P6, P7, P8)>

{

public:

using Private::EventBase<void (P1, P2, P3, P4, P5, P6, P7, P8)>::addHandler;

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj), _1, _2, _3, _4, _5, _6, _7, _8));

return m_handlerId++;

}

void operator ()(P1 arg1, P2 arg2, P3 arg3, P4 arg4, P5 arg5, P6 arg6, P7 arg7, P8 arg8)

{

for ( const auto& i : m_handlers )

i.second(arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8);

}

};

template<class P1, class P2, class P3, class P4, class P5, class P6, class P7, class P8, class P9>

class Event<P1, P2, P3, P4, P5, P6, P7, P8, P9, Private::NullType>

: public Private::EventBase<void (P1, P2, P3, P4, P5, P6, P7, P8, P9)>

{

public:

using Private::EventBase<void (P1, P2, P3, P4, P5, P6, P7, P8, P9)>::addHandler;

template<class ObjT, class FuncT> int addHandler(ObjT obj, FuncT func)

{

using namespace std::placeholders;

m_handlers.emplace(m_handlerId, std::bind(func, std::forward<ObjT>(obj), _1, _2, _3, _4, _5, _6, _7, _8, _9));

return m_handlerId++;

}

void operator ()(P1 arg1, P2 arg2, P3 arg3, P4 arg4, P5 arg5, P6 arg6, P7 arg7, P8 arg8, P9 arg9)

{

for ( const auto& i : m_handlers )

i.second(arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9);

}

};

} // namespace Utility

测试代码

各种绑定方式

复制代码 代码如下:

View Code

#include "Event.h"

using namespace std;

void f1(int, int)

{

puts("f1()");

}

struct F2

{

F2() { puts("F2 construct"); }

F2(const F2 &) { puts("F2 copy"); }

F2(F2 &&) { puts("F2 move"); }

F2& operator=(const F2 &) { puts("F2 copy assign"); return *this; }

F2& operator=(F2 &&) { puts("F2 move assign"); return *this; }

void f(int, int)

{

puts("f2()");

}

void fc(int, int) const

{

puts("f2c()");

}

};

struct F3

{

F3() { puts("F3 construct"); }

F3(const F3 &) { puts("F3 copy"); }

F3(F3 &&) { puts("F3 move"); }

F3& operator=(const F3 &) { puts("F3 copy assign"); return *this; }

F3& operator=(F3 &&) { puts("F3 move assign"); return *this; }

void operator ()(int, int) const

{

puts("f3()");

}

};

int _tmain(int argc, _TCHAR* argv[])

{

Utility::Event<int, int> e;

// 一般函数

e.addHandler(f1);

int id = e.addHandler(&f1);

e.removeHandler(id); // 移除事件处理函数

// 成员函数

using namespace std::placeholders;

F2 f2;

const F2 *pf2 = &f2;

e.addHandler(bind(&F2::f, &f2, _1, _2)); // std::bind

e.addHandler(&f2, &F2::f);

e.addHandler(pf2, &F2::fc); // 常量指针

puts("----addHandler(f2, &F2::f)----");

e.addHandler(f2, &F2::f); // 对象拷贝构造

puts("----addHandler(F2(), &F2::f)----");

e.addHandler(F2(), &F2::f); // 对象转移构造

puts("--------");

// 仿函数

F3 f3;

const F3 *pf3 = &f3;

puts("----addHandler(f3)----");

e.addHandler(f3); // 对象拷贝构造

puts("----addHandler(F3())----");

e.addHandler(F3()); // 对象转移构造

puts("--------");

e.addHandler(ref(f3)); // 引用仿函数对象

e.addHandler(ref(*pf3)); // 引用仿函数常量对象

puts("--------");

// Lambda表达式

e.addHandler([](int, int) {

puts("f4()");

});

// 激发事件

e(1, 2);

return 0;

}

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