Android蓝牙通信聊天实现发送和接受功能
Android蓝牙通信聊天实现发送和接受功能
发布时间:2016-12-28 来源:查字典编辑
摘要:很不错的蓝牙通信demo实现发送和接受功能,就用了两个类就实现了,具体内容如下说下思路把主要有两个类主界面类和蓝牙聊天服务类。首先创建线程实...

很不错的蓝牙通信demo实现发送和接受功能,就用了两个类就实现了,具体内容如下

说下思路把 主要有两个类 主界面类 和 蓝牙聊天服务类。 首先创建线程 实际上就是创建BluetoothChatService() (蓝牙聊天服务类) 这个时候把handler 传过去 这样就可以操作UI 界面了,在线程中不断轮询读取蓝牙消息,当主界面点击发送按钮时 调用BluetoothChatService 的发送方法write 方法,这里的write 方法 使用了handler 发送消息,在主界面显示,另一个 客户端 不断读取蓝牙消息 类似的有个read 方法 同样显示到界面上去,这样就完成了通信了。

import java.util.ArrayList; import java.util.Set; import android.app.Activity; import android.app.AlertDialog; import android.bluetooth.BluetoothAdapter; import android.bluetooth.BluetoothDevice; import android.content.BroadcastReceiver; import android.content.Context; import android.content.DialogInterface; import android.content.Intent; import android.content.IntentFilter; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.util.Log; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.view.View.OnClickListener; import android.view.Window; import android.widget.Button; import android.widget.EditText; import android.widget.TextView; import android.widget.Toast; public class BluetoothChat extends Activity { // Message types sent from the BluetoothChatService Handler public static final int MESSAGE_STATE_CHANGE = 1; public static final int MESSAGE_READ = 2; public static final int MESSAGE_WRITE = 3; public static final int MESSAGE_DEVICE_NAME = 4; public static final int MESSAGE_TOAST = 5; // Key names received from the BluetoothChatService Handler public static final String DEVICE_NAME = "device_name"; public static final String TOAST = "toast"; // Intent request codes private static final int REQUEST_CONNECT_DEVICE = 1; private static final int REQUEST_ENABLE_BT = 2; private TextView mTitle; private EditText text_chat; private EditText text_input; private Button but_On_Off; private Button but_search; // ------> 在菜单中可以搜索 private Button but_create; // ------> 在菜单中设置"可被发现" private Button mSendButton; // 连接到的蓝牙设备的名称 private String mConnectedDeviceName; // String buffer for outgoing messages private StringBuffer mOutStringBuffer; // Local Bluetooth adapter private BluetoothAdapter mBluetoothAdapter = null; // Member object for the chat services private BluetoothChatService mChatService = null; private ArrayList<String> mPairedDevicesList = new ArrayList<String>(); private ArrayList<String> mNewDevicesList = new ArrayList<String>(); private String[] strName; private String address; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_CUSTOM_TITLE); setContentView(R.layout.main); mTitle = (TextView) this.findViewById(R.id.text_title); text_chat = (EditText) this.findViewById(R.id.text_chat); text_input = (EditText) this.findViewById(R.id.text_input); but_On_Off = (Button) this.findViewById(R.id.but_off_on); but_search = (Button) this.findViewById(R.id.but_search_div); but_create = (Button) this.findViewById(R.id.but_cjlj); mSendButton = (Button) this.findViewById(R.id.but_fsxx); // 获得本地的蓝牙适配器 mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter(); // 如果为null,说明没有蓝牙设备 if (mBluetoothAdapter == null) { Toast.makeText(this, "没有蓝牙设备", Toast.LENGTH_LONG).show(); finish(); return; } if (mBluetoothAdapter.isEnabled()) { but_On_Off.setText("关闭蓝牙"); } else { but_On_Off.setText("开启蓝牙"); } but_On_Off.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { if (!mBluetoothAdapter.isEnabled()) { mBluetoothAdapter.enable(); Toast.makeText(BluetoothChat.this, "蓝牙已开启", Toast.LENGTH_SHORT).show(); but_On_Off.setText("关闭蓝牙"); } else { mBluetoothAdapter.disable(); Toast.makeText(BluetoothChat.this, "蓝牙已关闭", Toast.LENGTH_SHORT).show(); but_On_Off.setText("开启蓝牙"); } } }); but_search.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { searchDevice(); } }); but_create.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { final EditText et = new EditText(BluetoothChat.this); et.setSingleLine(); et.setText(mBluetoothAdapter.getName()); new AlertDialog.Builder(BluetoothChat.this) .setTitle("请输入房间名:") .setView(et) .setPositiveButton("确定", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { String name = et.getText().toString() .trim(); if (name.equals("")) { Toast.makeText(BluetoothChat.this, "请输入房间名", Toast.LENGTH_SHORT).show(); return; } // 设置房间名 mBluetoothAdapter.setName(name); } }) .setNegativeButton("取消", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { } }).create().show(); // 创建连接,也就是设备本地蓝牙设备可被其他用户的蓝牙搜到 ensureDiscoverable(); } }); // 获得一个已经配对的蓝牙设备的set集合 Set<BluetoothDevice> pairedDevices = mBluetoothAdapter .getBondedDevices(); if (pairedDevices.size() > 0) { for (BluetoothDevice device : pairedDevices) { mPairedDevicesList.add("已配对:" + device.getName() + "n" + device.getAddress()); } } else { Toast.makeText(this, "没有已配对的设备", Toast.LENGTH_SHORT).show(); } // 当发现一个新的蓝牙设备时注册广播 IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND); this.registerReceiver(mReceiver, filter); // 当搜索完毕后注册广播 filter = new IntentFilter(BluetoothAdapter.ACTION_DISCOVERY_FINISHED); this.registerReceiver(mReceiver, filter); } @Override public void onStart() { super.onStart(); // If BT is not on, request that it be enabled. // setupChat() will then be called during onActivityResult if (!mBluetoothAdapter.isEnabled()) { Intent enableIntent = new Intent( BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(enableIntent, REQUEST_ENABLE_BT); // Otherwise, setup the chat session } else { if (mChatService == null) setupChat(); } } @Override public synchronized void onResume() { super.onResume(); // Performing this check in onResume() covers the case in which BT was // not enabled during onStart(), so we were paused to enable it... // onResume() will be called when ACTION_REQUEST_ENABLE activity // returns. if (mChatService != null) { // Only if the state is STATE_NONE, do we know that we haven't // started already if (mChatService.getState() == BluetoothChatService.STATE_NONE) { // Start the Bluetooth chat services mChatService.start(); } } } private void setupChat() { mSendButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { // Send a message using content of the edit text widget String message = text_input.getText().toString(); sendMessage(message); } }); // Initialize the BluetoothChatService to perform bluetooth connections mChatService = new BluetoothChatService(this, mHandler); // Initialize the buffer for outgoing messages mOutStringBuffer = new StringBuffer(""); } @Override public void onDestroy() { super.onDestroy(); // Stop the Bluetooth chat services if (mChatService != null) mChatService.stop(); // Make sure we're not doing discovery anymore if (mBluetoothAdapter != null) { mBluetoothAdapter.cancelDiscovery(); } // Unregister broadcast listeners this.unregisterReceiver(mReceiver); } /** 使本地的蓝牙设备可被发现 */ private void ensureDiscoverable() { if (mBluetoothAdapter.getScanMode() != BluetoothAdapter.SCAN_MODE_CONNECTABLE_DISCOVERABLE) { Intent discoverableIntent = new Intent( BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE); discoverableIntent.putExtra( BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 300); startActivity(discoverableIntent); } } /** * Sends a message. * * @param message * A string of text to send. */ private void sendMessage(String message) { // Check that we're actually connected before trying anything if (mChatService.getState() != BluetoothChatService.STATE_CONNECTED) { Toast.makeText(this, "没有连接上", Toast.LENGTH_SHORT).show(); return; } // Check that there's actually something to send if (message.length() > 0) { // Get the message bytes and tell the BluetoothChatService to write byte[] send = message.getBytes(); mChatService.write(send); // Reset out string buffer to zero and clear the edit text field mOutStringBuffer.setLength(0); text_input.setText(mOutStringBuffer); } } // The Handler that gets information back from the BluetoothChatService private final Handler mHandler = new Handler() { @Override public void handleMessage(Message msg) { switch (msg.what) { case MESSAGE_STATE_CHANGE: switch (msg.arg1) { case BluetoothChatService.STATE_CONNECTED: mTitle.setText("已经连接"); mTitle.append(mConnectedDeviceName); // mConversationArrayAdapter.clear(); break; case BluetoothChatService.STATE_CONNECTING: mTitle.setText("正在连接中..."); break; case BluetoothChatService.STATE_LISTEN: case BluetoothChatService.STATE_NONE: mTitle.setText("未连接上"); break; } break; case MESSAGE_WRITE: byte[] writeBuf = (byte[]) msg.obj; // construct a string from the buffer String writeMessage = new String(writeBuf); // mConversationArrayAdapter.add("Me: " + writeMessage); text_chat.append("我:" + writeMessage + "n"); break; case MESSAGE_READ: byte[] readBuf = (byte[]) msg.obj; // construct a string from the valid bytes in the buffer String readMessage = new String(readBuf, 0, msg.arg1); // mConversationArrayAdapter.add(mConnectedDeviceName+": " + // readMessage); text_chat.append(mConnectedDeviceName + ":" + readMessage + "n"); break; case MESSAGE_DEVICE_NAME: // save the connected device's name mConnectedDeviceName = msg.getData().getString(DEVICE_NAME); Toast.makeText(getApplicationContext(), "连接到 " + mConnectedDeviceName, Toast.LENGTH_SHORT) .show(); break; case MESSAGE_TOAST: Toast.makeText(getApplicationContext(), msg.getData().getString(TOAST), Toast.LENGTH_SHORT) .show(); break; } } }; // 连接蓝牙设备 private void linkDevice() { if (mBluetoothAdapter.isDiscovering()) { mBluetoothAdapter.cancelDiscovery(); } int cou = mPairedDevicesList.size() + mNewDevicesList.size(); if (cou == 0) { Toast.makeText(BluetoothChat.this, "没有搜索到可用的蓝牙设备", Toast.LENGTH_SHORT).show(); return; } // 把已经配对的蓝牙设备和新发现的蓝牙设备的名称都放入数组中,以便在对话框列表中显示 strName = new String[cou]; for (int i = 0; i < mPairedDevicesList.size(); i++) { strName[i] = mPairedDevicesList.get(i); } for (int i = mPairedDevicesList.size(); i < strName.length; i++) { strName[i] = mNewDevicesList.get(i - mPairedDevicesList.size()); } address = strName[0].substring(strName[0].length() - 17); new AlertDialog.Builder(BluetoothChat.this) .setTitle("搜索到的蓝牙设备:") .setSingleChoiceItems(strName, 0, new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { // 当用户点击选中的蓝牙设备时,取出选中的蓝牙设备的MAC地址 address = strName[which].split("n")[1].trim(); } }) .setPositiveButton("连接", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { if (address == null) { Toast.makeText(BluetoothChat.this, "请先连接外部蓝牙设备", Toast.LENGTH_SHORT).show(); return; } Log.i("sxd", "address:" + address); // Get the BLuetoothDevice object BluetoothDevice device = mBluetoothAdapter .getRemoteDevice(address); // Attempt to connect to the device mChatService.connect(device); } }) .setNegativeButton("取消", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { } }).create().show(); } // 搜索蓝牙设备蓝牙设备 private void searchDevice() { mTitle.setText("正在努力搜索中..."); setProgressBarIndeterminateVisibility(true); if (mBluetoothAdapter.isDiscovering()) { mBluetoothAdapter.cancelDiscovery(); } mNewDevicesList.clear(); mBluetoothAdapter.startDiscovery(); } @Override public boolean onCreateOptionsMenu(Menu menu) { menu.add(0, 1, 0, "搜索设备"); menu.add(0, 2, 0, "可被发现"); return true; } private final BroadcastReceiver mReceiver = new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { String action = intent.getAction(); // 当发现一个新的蓝牙设备时 if (BluetoothDevice.ACTION_FOUND.equals(action)) { BluetoothDevice device = intent .getParcelableExtra(BluetoothDevice.EXTRA_DEVICE); // If it's already paired, skip it, because it's been listed // already if (device.getBondState() != BluetoothDevice.BOND_BONDED) { String s = "未配对: " + device.getName() + "n" + device.getAddress(); if (!mNewDevicesList.contains(s)) mNewDevicesList.add(s); } // When discovery is finished, change the Activity title } else if (BluetoothAdapter.ACTION_DISCOVERY_FINISHED .equals(action)) { setProgressBarIndeterminateVisibility(false); if (mNewDevicesList.size() == 0) { Toast.makeText(BluetoothChat.this, "没有发现新设备", Toast.LENGTH_SHORT).show(); } mTitle.setText("未连接"); linkDevice(); } } }; @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case 1: searchDevice(); return true; case 2: // Ensure this device is discoverable by others ensureDiscoverable(); return true; } return false; } }

package com.it2388.bluetooth; /* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.util.UUID; import android.bluetooth.BluetoothAdapter; import android.bluetooth.BluetoothDevice; import android.bluetooth.BluetoothServerSocket; import android.bluetooth.BluetoothSocket; import android.content.Context; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.util.Log; /** * This class does all the work for setting up and managing Bluetooth * connections with other devices. It has a thread that listens for incoming * connections, a thread for connecting with a device, and a thread for * performing data transmissions when connected. * * *这个类做所有的工作,建立和管理蓝牙 与其他设备的连接。它有一个线程监听 传入的连接,一个用于连接一个设备的线程,和一个 当连接时执行数据传输的线程。 */ public class BluetoothChatService { // Debugging private static final String TAG = "BluetoothChatService"; private static final boolean D = true; // Name for the SDP record when creating server socket 对于SDP记录名称创建服务器套接字时 private static final String NAME = "BluetoothChat"; // Unique UUID for this application private static final UUID MY_UUID = UUID .fromString("fa87c0d0-afac-11de-8a39-0800200c9a66"); // Member fields private final BluetoothAdapter mAdapter; private final Handler mHandler; private AcceptThread mAcceptThread; private ConnectThread mConnectThread; private ConnectedThread mConnectedThread; private int mState; // Constants that indicate the current connection state public static final int STATE_NONE = 0; // we're doing nothing 我们什么都不做 public static final int STATE_LISTEN = 1; // now listening for incoming 现在监听 // connections public static final int STATE_CONNECTING = 2; // now initiating an outgoing // 启动一个外向 // connection public static final int STATE_CONNECTED = 3; // now connected to a remote // 连接到一个远程 // device /** * Constructor. Prepares a new BluetoothChat session. * * @param context * The UI Activity Context * @param handler * A Handler to send messages back to the UI Activity */ public BluetoothChatService(Context context, Handler handler) { mAdapter = BluetoothAdapter.getDefaultAdapter(); mState = STATE_NONE; mHandler = handler; } /** * Set the current state of the chat connection * * @param state * An integer defining the current connection state */ private synchronized void setState(int state) { if (D) Log.d(TAG, "setState() " + mState + " -> " + state); mState = state; // Give the new state to the Handler so the UI Activity can update mHandler.obtainMessage(BluetoothChat.MESSAGE_STATE_CHANGE, state, -1) .sendToTarget(); } /** * Return the current connection state. */ public synchronized int getState() { return mState; } /** * Start the chat service. Specifically start AcceptThread to begin a * session in listening (server) mode. Called by the Activity onResume() */ public synchronized void start() { if (D) Log.d(TAG, "start"); // Cancel any thread attempting to make a connection if (mConnectThread != null) { mConnectThread.cancel(); mConnectThread = null; } // Cancel any thread currently running a connection if (mConnectedThread != null) { mConnectedThread.cancel(); mConnectedThread = null; } // Start the thread to listen on a BluetoothServerSocket if (mAcceptThread == null) { mAcceptThread = new AcceptThread(); mAcceptThread.start(); } setState(STATE_LISTEN); } /** * Start the ConnectThread to initiate a connection to a remote device. * * @param device * The BluetoothDevice to connect */ public synchronized void connect(BluetoothDevice device) { if (D) Log.d(TAG, "connect to: " + device); // Cancel any thread attempting to make a connection if (mState == STATE_CONNECTING) { if (mConnectThread != null) { mConnectThread.cancel(); mConnectThread = null; } } // Cancel any thread currently running a connection if (mConnectedThread != null) { mConnectedThread.cancel(); mConnectedThread = null; } // Start the thread to connect with the given device mConnectThread = new ConnectThread(device); mConnectThread.start(); setState(STATE_CONNECTING); } /** * Start the ConnectedThread to begin managing a Bluetooth connection * * @param socket * The BluetoothSocket on which the connection was made * @param device * The BluetoothDevice that has been connected */ public synchronized void connected(BluetoothSocket socket, BluetoothDevice device) { if (D) Log.d(TAG, "connected"); // Cancel the thread that completed the connection if (mConnectThread != null) { mConnectThread.cancel(); mConnectThread = null; } // Cancel any thread currently running a connection if (mConnectedThread != null) { mConnectedThread.cancel(); mConnectedThread = null; } // Cancel the accept thread because we only want to connect to one // device if (mAcceptThread != null) { mAcceptThread.cancel(); mAcceptThread = null; } // Start the thread to manage the connection and perform transmissions mConnectedThread = new ConnectedThread(socket); mConnectedThread.start(); // Send the name of the connected device back to the UI Activity Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_DEVICE_NAME); Bundle bundle = new Bundle(); bundle.putString(BluetoothChat.DEVICE_NAME, device.getName()); msg.setData(bundle); mHandler.sendMessage(msg); setState(STATE_CONNECTED); } /** * Stop all threads */ public synchronized void stop() { if (D) Log.d(TAG, "stop"); if (mConnectThread != null) { mConnectThread.cancel(); mConnectThread = null; } if (mConnectedThread != null) { mConnectedThread.cancel(); mConnectedThread = null; } if (mAcceptThread != null) { mAcceptThread.cancel(); mAcceptThread = null; } setState(STATE_NONE); } /** * Write to the ConnectedThread in an unsynchronized manner * * @param out * The bytes to write * @see ConnectedThread#write(byte[]) */ public void write(byte[] out) { // Create temporary object ConnectedThread r; // Synchronize a copy of the ConnectedThread synchronized (this) { if (mState != STATE_CONNECTED) return; r = mConnectedThread; } // Perform the write unsynchronized r.write(out); } /** * Indicate that the connection attempt failed and notify the UI Activity. */ private void connectionFailed() { setState(STATE_LISTEN); // Send a failure message back to the Activity Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST); Bundle bundle = new Bundle(); bundle.putString(BluetoothChat.TOAST, "不能连接到设备"); msg.setData(bundle); mHandler.sendMessage(msg); } /** * Indicate that the connection was lost and notify the UI Activity. */ private void connectionLost() { setState(STATE_LISTEN); // Send a failure message back to the Activity Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST); Bundle bundle = new Bundle(); bundle.putString(BluetoothChat.TOAST, "设备连接中断"); msg.setData(bundle); mHandler.sendMessage(msg); } /** * This thread runs while listening for incoming connections. It behaves * like a server-side client. It runs until a connection is accepted (or * until cancelled). */ private class AcceptThread extends Thread { // The local server socket private final BluetoothServerSocket mmServerSocket; public AcceptThread() { BluetoothServerSocket tmp = null; // Create a new listening server socket try { tmp = mAdapter .listenUsingRfcommWithServiceRecord(NAME, MY_UUID); } catch (IOException e) { Log.e("sxd", " ======== ufcomm exception =======", e); } mmServerSocket = tmp; } public void run() { if (D) Log.d(TAG, "BEGIN mAcceptThread" + this); setName("AcceptThread"); BluetoothSocket socket = null; // Listen to the server socket if we're not connected while (mState != STATE_CONNECTED) { try { // This is a blocking call and will only return on a // successful connection or an exception socket = mmServerSocket.accept(); } catch (IOException e) { Log.e("sxd", "---> accept socket failed <---", e); break; } // If a connection was accepted if (socket != null) { synchronized (BluetoothChatService.this) { switch (mState) { case STATE_LISTEN: case STATE_CONNECTING: // Situation normal. Start the connected thread. connected(socket, socket.getRemoteDevice()); break; case STATE_NONE: case STATE_CONNECTED: // Either not ready or already connected. Terminate // new socket. try { socket.close(); } catch (IOException e) { Log.e(TAG, "Could not close unwanted socket", e); } break; } } } } if (D) Log.i(TAG, "END mAcceptThread"); } public void cancel() { if (D) Log.d(TAG, "cancel " + this); try { mmServerSocket.close(); } catch (IOException e) { Log.e(TAG, "close() of server failed", e); } } } /** * This thread runs while attempting to make an outgoing connection with a * device. It runs straight through; the connection either succeeds or * fails. */ private class ConnectThread extends Thread { private final BluetoothSocket mmSocket; private final BluetoothDevice mmDevice; public ConnectThread(BluetoothDevice device) { mmDevice = device; BluetoothSocket tmp = null; // Get a BluetoothSocket for a connection with the // given BluetoothDevice try { tmp = device.createRfcommSocketToServiceRecord(MY_UUID); } catch (IOException e) { Log.e(TAG, "create() failed", e); } mmSocket = tmp; } public void run() { Log.i(TAG, "BEGIN mConnectThread"); setName("ConnectThread"); // Always cancel discovery because it will slow down a connection mAdapter.cancelDiscovery(); // Make a connection to the BluetoothSocket try { // This is a blocking call and will only return on a // successful connection or an exception mmSocket.connect(); } catch (IOException e) { Log.e("sxd", "链接发生了异常", e); connectionFailed(); // Close the socket try { mmSocket.close(); } catch (IOException e2) { Log.e(TAG, "unable to close() socket during connection failure", e2); } // Start the service over to restart listening mode BluetoothChatService.this.start(); return; } // Reset the ConnectThread because we're done synchronized (BluetoothChatService.this) { mConnectThread = null; } // Start the connected thread connected(mmSocket, mmDevice); } public void cancel() { try { mmSocket.close(); } catch (IOException e) { Log.e(TAG, "close() of connect socket failed", e); } } } /** * This thread runs during a connection with a remote device. It handles all * incoming and outgoing transmissions. * * 和已经建立连接的设置进行数据的传输 */ private class ConnectedThread extends Thread { private final BluetoothSocket mmSocket; private final InputStream mmInStream; private final OutputStream mmOutStream; public ConnectedThread(BluetoothSocket socket) { Log.d(TAG, "create ConnectedThread"); mmSocket = socket; InputStream tmpIn = null; OutputStream tmpOut = null; // Get the BluetoothSocket input and output streams try { tmpIn = socket.getInputStream(); tmpOut = socket.getOutputStream(); } catch (IOException e) { Log.e(TAG, "temp sockets not created", e); } mmInStream = tmpIn; mmOutStream = tmpOut; } public void run() { Log.i(TAG, "BEGIN mConnectedThread"); byte[] buffer = new byte[1024]; int bytes; // Keep listening to the InputStream while connected while (true) { try { // Read from the InputStream bytes = mmInStream.read(buffer); // Send the obtained bytes to the UI Activity mHandler.obtainMessage(BluetoothChat.MESSAGE_READ, bytes, -1, buffer).sendToTarget(); } catch (IOException e) { Log.e(TAG, "disconnected", e); connectionLost(); break; } } } /** * Write to the connected OutStream. * * @param buffer * The bytes to write */ public void write(byte[] buffer) { try { mmOutStream.write(buffer); // Share the sent message back to the UI Activity mHandler.obtainMessage(BluetoothChat.MESSAGE_WRITE, -1, -1, buffer).sendToTarget(); } catch (IOException e) { Log.e(TAG, "Exception during write", e); } } public void cancel() { try { mmSocket.close(); } catch (IOException e) { Log.e(TAG, "close() of connect socket failed", e); } } } }

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