Android自定义View实现拖动选择按钮
Android自定义View实现拖动选择按钮
发布时间:2016-12-28 来源:查字典编辑
摘要:本文为大家分享了Android实现拖动选择按钮的具体代码,供大家参考,具体内容如下效果图View代码第一步:自定义属性第二步:自定义圆形pu...

本文为大家分享了Android实现拖动选择按钮的具体代码,供大家参考,具体内容如下

效果图

Android自定义View实现拖动选择按钮1

View代码

第一步:自定义属性

<declare-styleable name="DragView"> <attr name="icon_drag" format="reference"/> <attr name="color_circle" format="color"/> <attr name="dot_num" format="integer"/> </declare-styleable>

第二步:自定义圆形

public class CircleView extends View { /** * 默认颜色 */ private final int DEFAULT_COLOR = Color.LTGRAY; /** * 默认半径dp */ private final float DEFAULT_RADIUS = 32; private int mColor; private Paint mCirclePaint; private float mRadius; private float mCenterX; private float mCenterY; public CircleView(Context context) { this(context, null); } public CircleView(Context context, AttributeSet attrs) { this(context, attrs, 0); } public CircleView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); TypedArray array = context.obtainStyledAttributes(attrs, R.styleable.DragView); mColor = array.getColor(R.styleable.DragView_color_circle,DEFAULT_COLOR); mCirclePaint = new Paint(); mCirclePaint.setColor(mColor); mCenterY = mCenterX = mRadius = getMeasuredWidth() == 0?DEFAULT_RADIUS:getMeasuredWidth()/2; array.recycle(); } public float getRadius(){ return mRadius; } public int getColor() { return mColor; } @Override protected void onDraw(Canvas canvas) { canvas.drawCircle(mCenterX,mCenterY,mRadius,mCirclePaint); } }

第三步:自定义拖动按钮

public class DragView extends RelativeLayout implements View.OnTouchListener { private Drawable mDragIcon;//拖动图标 private ImageView mDragView;//拖动图标ImageView private int mCircleColor;//圆的颜色 private Context mContext;//上下文 private int mDotNum;//节点数量 private int mWidth;//组件的宽度 private int mHight;//组件的高度 private int mCircleRadius;//园的半径 private int mDragWidth;//拖动图标的宽度 private int mLineWidth,mLineHeight;//中间线的长宽 private float mStartX;//开始拖动的屏幕坐标 private float mCurX;//开始拖动的触点坐标 private float mMinX;//拖动范围的最小值 private float mMaxX;//拖动范围的最大值 private OnNodeSelect mOnNodeSelect;//回调接口 public DragView(Context context) { this(context,null); } public DragView(Context context, AttributeSet attrs) { this(context, attrs,0); } public DragView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); TypedArray array=context.obtainStyledAttributes(attrs, R.styleable.DragView); mDragIcon=array.getDrawable(R.styleable.DragView_icon_drag); mCircleColor=array.getColor(R.styleable.DragView_color_circle,Color.WHITE); mDotNum=array.getInt(R.styleable.DragView_dot_num,2); array.recycle(); mContext=context; initView(); } /** *视图初始化,这个方法的作用是把所有的视图添加进来,并做一些初始化的配置 * 其实可以用LayoutInflater把xml的布局文件加载进来,这样比较简便 */ public void initView(){ for (int i=0;i<mDotNum;i++){ CircleView circleView=new CircleView(mContext); circleView.setOnTouchListener(this); addView(circleView); } View view=new View(mContext); view.setBackgroundColor(mCircleColor); addView(view); // TODO: 2016/4/21 top not right mDragView=new ImageView(mContext); mDragView.setImageDrawable(mDragIcon); mDragView.setOnTouchListener(this); addView(mDragView); } /** *这一步主要是为了测量、配置每个view的大小,以便于后面触摸事件的处理 */ @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); mWidth=getMeasuredWidth(); mHight=getMeasuredHeight(); mCircleRadius=dp2px(mContext,32); mDragWidth=dp2px(mContext,50); mLineWidth=mWidth-mDragWidth; mLineHeight=mCircleRadius/2; int count=getChildCount(); for (int i=0;i<count;i++){ View view=getChildAt(i); LinearLayout.LayoutParams params; if (view instanceof CircleView){ params=new LinearLayout.LayoutParams(mCircleRadius,mCircleRadius); view.setLayoutParams(params); }else if (view instanceof ImageView){ params=new LinearLayout.LayoutParams(mDragWidth,mDragWidth); view.setLayoutParams(params); }else { params=new LinearLayout.LayoutParams(mLineWidth,mLineHeight); view.setLayoutParams(params); } } } /** *这一步主要是为了放置每个view的位置,如果用LayoutInflater加载布局文件,那这一步就可以省略了 */ @Override protected void onLayout(boolean changed, int l, int t, int r, int b) { // super.onLayout(changed, l, t, r, b); if (changed){ int count =getChildCount(); int dLeft=0; int dTop=mHight/2-mDragWidth/2; int cLeft=mDragWidth/2-mCircleRadius/2; int cTop=dTop+mDragWidth/2-mCircleRadius/2; int lLeft=mDragWidth/2; int lTop=dTop+mDragWidth/2-mLineHeight/2; mMinX=dLeft; mMaxX=dLeft+mLineWidth; int cIndex=0; int cSpace=0; for (int i=0;i<count;i++){ View view=getChildAt(i); if (view instanceof CircleView){ cLeft=cLeft+cSpace; view.layout(cLeft,cTop,cLeft+mCircleRadius,cTop+mCircleRadius); cIndex++; cSpace=cIndex*mLineWidth; }else if (view instanceof ImageView){ view.layout(dLeft,dTop,dLeft+mDragWidth,dTop+mDragWidth); }else { view.layout(lLeft,lTop,lLeft+mLineWidth,lTop+mLineHeight); } } } } /** *触碰事件的处理,这是自定义view比较重要的地方 */ @Override public boolean onTouch(View v, MotionEvent event) { if (v instanceof ImageView){ switch (event.getAction()) { case MotionEvent.ACTION_DOWN: mStartX = (int) event.getRawX(); mCurX = v.getTranslationX();//获取view的偏移量 v.setPressed(true); break; case MotionEvent.ACTION_MOVE: float x = mCurX + event.getRawX() - mStartX; if (x >= 0 && x <= mMaxX - mMinX) { v.setTranslationX(mCurX + event.getRawX() - mStartX); } break; case MotionEvent.ACTION_UP: case MotionEvent.ACTION_CANCEL: int distance=(int) (event.getRawX()-mStartX); if (distance>0){ if (Math.abs(distance)>mLineWidth/2){ v.setTranslationX(mCurX + event.getRawX() - mStartX); setAnim(mLineWidth,1); }else { v.setTranslationX(mCurX + event.getRawX() - mStartX); setAnim(0,0); } }else if (distance<0){ if (Math.abs(distance)>mLineWidth/2){ v.setTranslationX(mCurX + event.getRawX() - mStartX); setAnim(0,0); }else { v.setTranslationX(mCurX + event.getRawX() - mStartX); setAnim(mLineWidth,1); } } break; } }else if (v instanceof CircleView){ switch (event.getAction()) { case MotionEvent.ACTION_UP: if (event.getRawX()>getDisplayWidth()/2){ setAnim(mLineWidth,1); }else { setAnim(0,0); } break; } } return true; } //设置平移动画 private void setAnim(float moveX, final int scrollPosition) { ObjectAnimator animator = ObjectAnimator.ofFloat(mDragView, "translationX", mDragView.getTranslationX(), moveX); animator.setDuration(300); animator.start(); if (mOnNodeSelect != null) { mOnNodeSelect.onNodeSelect(scrollPosition); } } public void setNodeSelectListener(OnNodeSelect onNodeSelect) { mOnNodeSelect = onNodeSelect; } //事件回调接口 public interface OnNodeSelect { void onNodeSelect(int position); } //dp转px public int dp2px(Context context, float dpValue) { final float scale = context.getResources().getDisplayMetrics().density; return (int) (dpValue * scale + 0.5f); } //获取屏幕宽度 public int getDisplayWidth(){ DisplayMetrics metrics=new DisplayMetrics(); ((Activity)mContext).getWindowManager().getDefaultDisplay().getMetrics(metrics); return metrics.widthPixels; } }

使用方法

布局文件:

<com.pengkv.apple.weight.DragView android:id="@+id/view_drag" android:layout_width="200dp" app:icon_drag="@drawable/ic_drag" app:color_circle="#CCCCCC" app:dot_num="2" android:layout_height="60dp"/>

页面代码:

dragView=(DragView)view.findViewById(R.id.view_drag); dragView.setNodeSelectListener(new DragView.OnNodeSelect() { @Override public void onNodeSelect(int position) { Toast.makeText(getActivity(),"我选择了"+position,Toast.LENGTH_SHORT).show(); } });

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持查字典教程网。

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