代码如下:
import mx.transitions.*; 
import mx.transitions.easing.*; 
var r:Number = 45; 
var p:Number = 0; 
var drag:Boolean = false; 
var num:Number = 0; 
var name_array:Array = new Array("闪", "吧", "2", "0", "0", "8", "兴", "旺", "发", "展"); 
this.createEmptyMovieClip("container", this.getNextHighestDepth()); 
/*旋转*/ 
function start_func() { 
for (var i:Number = 0; i<=9; i++) { 
  container.attachMovie("ball", "ball"+i, i); 
  container["ball"+i]._x = 225+r*(Math.abs(4.5-i))*Math.cos((135-(Math.floor((i/5))*180))*Math.PI/180); 
  container["ball"+i]._y = 225+r*(Math.abs(4.5-i))*Math.sin((135-(Math.floor((i/5))*180))*Math.PI/180); 
  container["ball"+i].txt.text = name_array[i]; 
  container["ball"+i].i = i; 
  container["ball"+i].onEnterFrame = function() { 
   var my_color:Color = new Color(this._mc); 
   my_color.setRGB(Math.random()*0xFFFFFF); 
   this._x = 225+r*(Math.abs(4.5-this.i))*Math.cos(((135-(Math.floor((this.i/5))*180))+p)*Math.PI/180); 
   this._y = 225+r*(Math.abs(4.5-this.i))*Math.sin(((135-(Math.floor((this.i/5))*180))+p)*Math.PI/180); 
   p = p+0.5; 
  }; 
  container["ball"+i].onPress = function() { 
   var myTween:Tween = new Tween(this, "_xscale", Elastic.easeOut, 100, 200, 1, true); 
   var myTween:Tween = new Tween(this, "_yscale", Elastic.easeOut, 100, 200, 1, true); 
  }; 
  container["ball"+i].onRelease = function() { 
   var myTween:Tween = new Tween(this, "_xscale", Elastic.easeOut, 200, 100, 1, true); 
   var myTween:Tween = new Tween(this, "_yscale", Elastic.easeOut, 200, 100, 1, true); 
  }; 
} 
} 
start_func(); 
/*拖动跟随*/ 
var mouseListener:Object = new Object(); 
mouseListener.onMouseDown = function() { 
if (container["ball"+0].hitTest(_root._xmouse, _root._ymouse)) { 
  drag = true; 
} 
}; 
mouseListener.onMouseMove = function() { 
if (drag) { 
  num = 1; 
  delete container["ball"+0].onEnterFrame; 
  container["ball"+0]._x = _root._xmouse; 
  container["ball"+0]._y = _root._ymouse; 
  for (var i:Number = 1; i<=9; i++) { 
   delete container["ball"+i].onEnterFrame; 
   container["ball"+i]._x += (container["ball"+(i-1)]._x-container["ball"+i]._x)/3; 
   container["ball"+i]._y += (container["ball"+(i-1)]._y-container["ball"+i]._y)/3; 
  } 
} 
}; 
mouseListener.onMouseUp = function() { 
drag = false; 
/*拖动后才能恢复*/ 
if(num==1){ 
  start_func(); 
  num=0; 
} 
}; 
Mouse.addListener(mouseListener);