C#波形图控件制作示例程序_C#教程-查字典教程网
C#波形图控件制作示例程序
C#波形图控件制作示例程序
发布时间:2017-01-07 来源:查字典编辑
摘要:首先添加一个timer,50s复制代码代码如下:usingSystem;usingSystem.Collections.Generic;us...

首先添加一个timer,50s

复制代码 代码如下:

using System;

using System.Collections.Generic;

using System.ComponentModel;

using System.Drawing;

using System.Data;

using System.Text;

using System.Windows.Forms;

namespace High_Tech_Watch

{

public partial class UserControl1 : UserControl

{

public UserControl1()

{

InitializeComponent();

}

int[] oldLine;

int SIZE = 15; //方格的大小

Pen LINEPEN = new Pen(Color.FromArgb(3,64, 129), 1); //背景线条颜色

Pen FORELINEPEN = new Pen(Color.LightBlue); //前景线条颜色

private void UserControl1_Paint(object sender, PaintEventArgs e)

{

Graphics g = e.Graphics;

int Bvalue;

Bvalue = Value;

if (shake != 0)

{

Random ro = new Random();

int r = ro.Next(0, shake);

Value += (ro.Next(-shake, 0) / 2) + r/2;

if (Value>100)

{

Value = 100;

}

if (Value < 0)

{

Value = 0;

}

}

int h = (int)(this.Size.Height / SIZE);

int w = (int)(this.Size.Width / SIZE )+ 1;//这里加1保证了滚动时最右侧垂直线及时出现

for (; h >= 0;h-- )

{

g.DrawLine(LINEPEN, new Point(0, h * SIZE), new Point(this.Size.Width, h * SIZE));

}

for (; w>=0;w-- )

{

g.DrawLine(LINEPEN, new Point((w * SIZE) - limits, 0), new Point((w * SIZE) - limits, this.Size.Height));

}

for (int i = oldLine.Length - 1,j = 0;i >j ;j++ )

{

g.DrawLine(FORELINEPEN, new Point(j,(this.Height - (int)(((float)oldLine[j] / (float)100) * (float)this.Height) ) -1),

new Point(j + 1, (this.Height - (int)(((float)oldLine[j+1] / (float)100) * (float)this.Height))-1) );

}

for (int i = oldLine.Length - 1, j = 0; i > j; j++)

{

oldLine[j] = oldLine[j + 1];

}

oldLine[oldLine.Length - 1] = Value;

pintLightPoint(e);

Value = Bvalue;

}

private void pintLightPoint(PaintEventArgs e)

{

Graphics g = e.Graphics;

g.DrawImage(global::High_Tech_Watch.Resource1.未标题_2,new Rectangle(new Point(this.Width - 50,this.Height - (int)(((float)lightPointValue / (float)100) * (float)this.Height ) - 10),new Size(20,20)));

}

int lightPointValue = 50;

int limits = 0;//滚动就靠他了,是一个范围

private void timer1_Tick(object sender, EventArgs e)

{

limits++;

if (limits >= SIZE)

{

limits = 0;

}

this.Invalidate();

}

private void UserControl1_Load(object sender, EventArgs e)

{

oldLine = new int[this.Width - 40];

}

int shake = 0;

[DefaultValue(0),Description("抖动率,值控件输入的值自动抖动(禁用是为0)"),Category("属性值")]

public int Shake

{

get{return shake;}

set{shake = value;}

}

[DefaultValue(0),Description("当前数值"),Category("属性值")]

public int Value

{

get { return lightPointValue; }

set { lightPointValue = value; }

}

[Description("当前数值"), Category("属性值")]

public Pen LinePen

{

get { return LINEPEN; }

set

{

LINEPEN = value;

this.Invalidate();

}

}

private void UserControl1_Resize(object sender, EventArgs e)

{

if ((this.Width - 40) > oldLine.Length)

{

int[] newArry = new int[this.Width - 40];

oldLine.CopyTo(newArry, newArry.Length - oldLine.Length);

oldLine = new int[this.Width - 40];

oldLine = newArry;

}

if ((this.Width - 40) < oldLine.Length)

{

int[] newArry = new int[this.Width - 40];

for (int i = newArry.Length - 1,j = oldLine.Length - 1; i >=0 ;i--,j-- )

{

newArry[i] = oldLine[j];

}

oldLine = new int[this.Width - 40];

oldLine = newArry;

}

}

}

}

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