Android基于socket实现的简单C/S聊天通信功能_安卓软件开发教程-查字典教程网
Android基于socket实现的简单C/S聊天通信功能
Android基于socket实现的简单C/S聊天通信功能
发布时间:2016-12-28 来源:查字典编辑
摘要:本文实例讲述了Android基于socket实现的简单C/S聊天通信功能。分享给大家供大家参考,具体如下:主要想法:在客户端上发送一条信息,...

本文实例讲述了Android基于socket实现的简单C/S聊天通信功能。分享给大家供大家参考,具体如下:

主要想法:在客户端上发送一条信息,在后台开辟一个线程充当服务端,收到消息就立即回馈给客户端。

第一步:创建一个继续Activity的SocketClientActity类,包为com.pku.net

编写布局文件socketclient.xml,代码如下:

<"1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <ScrollView android:id="@+id/scrollview3" android:layout_width="fill_parent" android:layout_height="wrap_content" > <TextView android:id="@+id/chattxt2" android:layout_width="fill_parent" android:layout_height="wrap_content" android:background="#98F5FF" /> </ScrollView> <EditText android:id="@+id/chattxt" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <Button android:id="@+id/chatOk" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="发送" > </Button> </LinearLayout>

接下来编写SocketClientActity.Java文件:

package com.pku.net; import java.io.BufferedReader; import java.io.BufferedWriter; import java.io.IOException; import java.net.UnknownHostException; import java.io.InputStreamReader; import java.io.OutputStreamWriter; import java.net.Socket; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.*; public class SocketClientActivity extends Activity { SocketServerThread yaochatserver; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.socketclient); try { yaochatserver = new SocketServerThread(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } if (yaochatserver != null) { yaochatserver.start(); } findviews(); setonclick(); } private EditText chattxt; private TextView chattxt2; private Button chatok; public void findviews() { chattxt = (EditText) this.findViewById(R.id.chattxt); chattxt2 = (TextView) this.findViewById(R.id.chattxt2); chatok = (Button) this.findViewById(R.id.chatOk); } private void setonclick() { chatok.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { try { connecttoserver(chattxt.getText().toString()); } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }); } public void connecttoserver(String socketData) throws UnknownHostException, IOException { Socket socket = RequestSocket("127.0.0.1", 5000); SendMsg(socket, socketData); String txt = ReceiveMsg(socket); this.chattxt2.setText(txt); } private Socket RequestSocket(String host, int port) throws UnknownHostException, IOException { Socket socket = new Socket(host, port); return socket; } private void SendMsg(Socket socket, String msg) throws IOException { BufferedWriter writer = new BufferedWriter(new OutputStreamWriter( socket.getOutputStream())); writer.write(msg.replace("n", " ") + "n"); writer.flush(); } private String ReceiveMsg(Socket socket) throws IOException { BufferedReader reader = new BufferedReader(new InputStreamReader( socket.getInputStream())); String txt = reader.readLine(); return txt; } }

编写AndroidManifest.xml文件:

<"1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.pku.net" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" /> <uses-permission android:name="android.permission.INTERNET"/> <application android:icon="@drawable/ic_launcher" android:label="@string/app_name" > <activity android:name=".HttpURLActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name="GetNetImage"></activity> <activity android:name="HttpClientActivity"></activity> <activity android:name="SocketClientActivity"></activity> </application> </manifest>

最后编写后台服务端的文件SocketServerThread.java,代码如下:

package com.pku.net; import java.io.BufferedReader; import java.io.BufferedWriter; import java.io.IOException; import java.io.InputStreamReader; import java.io.OutputStreamWriter; import java.net.ServerSocket; import java.net.Socket; public class SocketServerThread extends Thread { public SocketServerThread() throws IOException { CreateSocket(); // 创建Socket服务器 } public void run() { Socket client; String txt; try { while (true) // 线程无限循环,实时监听socket端口 { client = ResponseSocket(); // 响应客户端链接请求。。 while (true) { txt = ReceiveMsg(client); System.out.println(txt); // 链接获得客户端发来消息,并将其显示在Server端的屏幕上 SendMsg(client, txt); // 向客户端返回消息 if (true) break; // 中断,继续等待链接请求 } CloseSocket(client); // 关闭此次链接 } } catch (IOException e) { System.out.println(e); } } private ServerSocket server = null; private static final int PORT = 5000; private BufferedWriter writer; private BufferedReader reader; private void CreateSocket() throws IOException { server = new ServerSocket(PORT, 100); System.out.println("Server starting.."); } private Socket ResponseSocket() throws IOException { Socket client = server.accept(); System.out.println("client connected.."); return client; } private void CloseSocket(Socket socket) throws IOException { reader.close(); writer.close(); socket.close(); System.out.println("client closed.."); } private void SendMsg(Socket socket, String Msg) throws IOException { writer = new BufferedWriter(new OutputStreamWriter( socket.getOutputStream())); writer.write(Msg + "n"); writer.flush(); } private String ReceiveMsg(Socket socket) throws IOException { reader = new BufferedReader(new InputStreamReader( socket.getInputStream())); System.out.println("server get input from client socket.."); String txt = "Sever send:" + reader.readLine(); return txt; } /* public static void main(final String args[]) throws IOException { SocketServerThread yaochatserver = new SocketServerThread(); if (yaochatserver != null) { yaochatserver.start(); } } */ }

运行效果如下图:

希望本文所述对大家Android程序设计有所帮助。

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